1. It takes science
The biggest players in the industry boast of dedicating complete teams to research and development, but these “teams” are more often than not dedicated to the marketing department, eager to renew models and to impress the customer. The design of a bike does not have to rely on a large team, as long as key people have extensive knowledge of design and manufacturing processes. At Spherik, this experience is based, among other things, on nine years of work at the French manufacturer Time, the best school for mastering assisted drawing of computer tools and all stages of designing a bike, whether it is made of carbon fibers or aluminum tubes.